Search Blog

Website Options

HEADLINES

--MINECRAFT VILLAGER NEWS HEADLINES-- We have a new website! See it HERE! --MINECRAFT VILLAGER NEWS HEADLINES--

Ad

Friday, June 2, 2017

Minecraft Updates (MCPE/WIN10/Gear VR - 1.1 Official)

MCPE/WIN10/Gear VR - 1.1

If you find any bugs, be sure to report them here! Click here to give us feedback & tell us what you think about the update.

New Features:
  • Minecraft Marketplace
  • Skyrim Mash-up Pack
  • Llamas
  • Shulker Boxes
  • Woodland Mansions
  • Cartographer Villager & Exploration Maps
  • Illagers (Evokers & Vindicators)
  • Vex
  • Concrete & concrete powder
  • Glazed terracotta blocks
  • Dyeable beds (and you can jump on them, too!)
  • Iron and Gold tools can now be smelted into Iron Nuggets and Gold Nuggets
  • Adventure Mode
    • New game rules: DoFireTick, DoMobSpawning, DoTileDrops, MobGriefing, DoEntityDrops, KeepInventory, DoMobLoot, DoDaylightCycle
  • New achievements
  • Mending & Frostwalking enchantments
  • Totem of Undying
  • Off-hand slot (only works for arrows & Totem of Undying)

Tweaks:
  • Changes in world generation. Seeds which contain pre-generated structures such as ocean monuments & igloos may generate those structures in different places now
  • The sun now rises in the East and sets in the West
  • CanPlaceOn & CanDestroy are now supported in the '/replaceitem' command
  • Dampened the vertical look speed when using a controller
  • Improved navigation of the settings screen when using a controller
  • The X button can now be used to clear the hotbar on the Creative inventory screen when using a controller
  • Improved controller input when selecting items on the Creative inventory screen
  • Maps are now numbered so you can tell which map is which!
  • Empty Maps with Compasses have been renamed to Locator Maps to distinguish between Empty Maps without Compasses
  • New sleeping animation slowly lowers you into serene slumber
  • Updated color palette for wool blocks and carpet
  • Stained clay blocks have been renamed to terracotta
  • Improved lead rope physics
  • Cave Spiders now attack with poison time based on difficulty
  • Worlds will now show a screenshot preview in the main menu
  • 1 melon block can now be crafted into 9 melon slices
  • 1 cobweb can now be crafted into 9 strings
  • Eating animation can now be seen in third-person camera
  • /locate command will now find more structures
  • The screen safe area can now be adjusted in Video settings

Add-Ons:
  • New Vanilla Resource and Behavior Packs are available for download from minecraft.net/addons
  • Add-Ons Documentation: All Components, Attributes, Properties, and Filters will be properly documented with their name, description, parameters, and default values. This documentation will be updated with every release
  • New Components:
    • minecraft:spawn_entity, minecraft:behavior.float_wander, minecraft:behavior.send_event, minecraft:behavior.summon_entity, minecraft:can_climb, minecraft:can_fly, minecraft:can_power_jump, minecraft:input_ground_controlled, minecraft:jump.static, minecraft:jump.dynamic, minecraft:movement.basic, minecraft:movement.skip, minecraft:movement.sway, minecraft:navigation.climb, minecraft:navigation.float, minecraft:navigation.swim, minecraft:navigation.walk
  • Data-driven path navigation
  • Data-driven movement controls
  • Data-driven jump controls
  • Miscellaneous Add-Ons Cleanup: Attributes, Properties and Components are now compatible with more entities and won't crash when added to an incompatible entity. Please continue to report any compatibility issues or crashes to bugs.mojang.com!
  • Entity Upgrade System: Your old Add-Ons will continue to work on this version, no need to add any new components to them

Bug Fixes:
  • Items on the hotbar no longer change content by themselves!
  • Good news for Elytra fliers - You can now shoot yourself with a bow and arrow (and can splash yourself with potions again, too!)
  • Fixed a crash when importing certain resource packs
  • Players can now see particles after other players fall from over three blocks high
  • Leads no longer float above rabbits' heads
  • Fixed special characters on signs being visible through walls
  • Horses now make sounds when they jump! Neeeeigh!
  • Fixed pressure plates and other Redstone items staying pressed when the player leaves the chunks
  • Fixed Redstone that is placed below and beside a piston appear to connect to the piston
  • Fixed Hoppers not pulling items from above if all slots were occupied
  • The host and other players no longer get disconnected from the game session when the host minimizes the game (iOS only)
  • Finally fixed the bug with MCPE not starting on some Android devices (Thank you, Tomas A!)
  • Items shot from droppers and dispensers can now be picked up quickly
  • Players can no longer place top slabs under them while standing on a bottom slab, preventing falling
  • Fixed lava flowing too far in the Nether
  • Shulkers will teleport away when placed on top of a piston
  • Shulkers will no longer drop experience orbs after being killed using the /kill command
  • Fixed Shulkers that are spawned with a dispenser under a top slab
  • Mobs can now see players through non-solid blocks. No more hiding from Creepers in sugar cane!
  • Fixed some shading/shadow issues with some Android devices (Xoom/Tegra2, we're looking at you!)
  • Fixed mob spawning so it is now modified by the number of players in the game and where they are located in proximity to other players
  • Fixed some issues with hit detections against entities
  • You can now use whisper-like commands (/tell, /w, /message) on dead players
  • Maps can again be zoomed out in the crafting table
  • Green arrows no longer appear on all framed maps
  • Green arrows are no longer left on the map after it is removed from an item frame
  • Splash/lingering potions can now go into brewing stands from a hopper
  • Creepers no longer sometimes get stuck inflating when a player hits it & then moves back
  • The End Rod will now be greyed out in the Pocket UI crafting table if the player is lacking the necessary ingredients
  • /stopsound & /playsound now name all players affected by those commands
  • Fixed an issue when attempting to activate "Wheel Turning" in VR options (VR only)
  • Pressing the tab key now finishes the typed command properly (Rift only)
  • Renamed blocks/containers now have their names changed in menus/inventory
  • Fixed some crashes when importing Add-ons
  • Smite enchantment now affects all undead mobs
  • Mobs that are lifted up by Shulker projectiles will now be shown lifting up properly
  • Breaking a Shulker projectile will now show the effect
  • Starting a sign message with §§ will no longer make the text invisible
  • Elytra will now lose durability in Survival multiplayer games
  • Mooshrooms will now respawn on mushroom islands
  • Experience orbs no longer splash when they fall in water
  • Having one spawn egg in Peaceful Creative mode will no longer consume the egg
  • Crops will no longer yield a fixed amount after harvesting
  • Click [MMB] on a flower pot containing a flower will now select the flower
  • Adjusted the color of several blocks on maps
  • Maps created in the Nether will now show red and gray patterns, not just gray
  • Shulkers will no longer immediately attack when a player leaves cover
  • Trees and giant mushrooms will no longer be missing blocks when spawned on the edge of a chunk
  • The Wither will now play sound during its spawning animation
  • /clear command now removes equipped armor
  • No more "crazy mouse" - sensitivity should be correct now
  • Ender Dragon's ender charge attack now has correct sound
  • Cracking animation & particles now display correctly in multiplayer
  • Fixed a start-up crash on some Android devices
  • Player markers on a map no longer turn black and are left on the map after another player disconnects
  • You no longer lose all your text to the right if you move your text cursor to the middle of the text box and press enter
  • Covering a roof of a spawn chamber with half-slabs no longer severely reduces the mob spawn rate
  • Items can again be pushed under an upper half-slab
  • Virtual keyboard is now available in single player (Gear VR only)
  • Fixed a crash when feeding adult animals to breed them with only one food item in a stack
  • Feeding a tamed wolf will now restore the correct amount of health, depending on the type of meat used
  • Dates of save games are now the proper format of "day/month/year" for Dutch language settings
  • Polar bears no longer deal damage on Peaceful
  • Donkeys and mules can no longer be tempted with food until they are tamed
  • Lava buckets that are in a furnace's fuel slot will no longer turn into a water bucket when a wet sponge has finished drying
  • Players no longer suffocate when the DrowingDamage gamerule is disabled
  • Various mobs inside monster spawners will no longer be huge
  • Fixed texture issues on anvils
  • Fixed a graphical glitch when sand is falling
  • FoV will now increase while sprinting and flying when FoV is set to max setting
  • Fixed large oak trees spawning with birch wood
  • Iron Golems will no longer attack a player after they are killed by the Iron Golem
  • Particles now appear behind arrows when seeing another player shoot arrows
  • Shearing a Mooshroom that is attached to a lead will no longer remove the lead
  • Chicken jockeys will now walk with the speed of a baby zombie
  • Mobs spinning in a monster spawner will no longer stutter
  • Blazes will now stop burning after they stop targeting a player
  • Blazes now perform melee attacks with the right damage
  • Skeleton horses and zombie horses now drop the proper amount of bones or rotten flesh
  • The panoramic image view for mash-up packs in the store can now be scrolled using a controller
  • Farmland and crops are now destroyed when players jump on them
  • Fixed the vignette at the edges of the screen in The End
  • Items thrown by players no longer carry the player's momentum
  • Conditional/Unconditional setting for Command Blocks will now copy when using [Ctrl] + [MMB]
  • Fixed textures on the bottom of lead knots
  • Fixed the height view distance when Beautiful Skies is enabled
  • High-jumping horses will no longer take damage when they jump and land from the same height
  • Mobs can no longer spawn on top of slabs
  • Fixed a crash when interacting with skulls
  • Mobs from the overworld will no longer spawn in The End
  • Fixed falling blocks breaking and duplicating when falling onto pistons
  • Armor Items are now equipped to mobs when dispensed
  • Several Redstone components like buttons and levers can be now placed on top of fences and walls
  • Color gradients of grass blocks no longer appear as large-square patterns
  • Rails can no longer be duplicated using sticky pistons
  • Fixed resource packs failing to import if there are colors in the name of the pack
  • Fixed sounds with a variety of items
  • Rain will no longer fill cauldrons with the last potion it was filled with
  • Boats can now be broken when occupied by a horse
  • Skulls will no longer be invisible when spawned with the /fill command
  • Using the '/time query' command now returns more descriptive messages
  • Fixed the consistency of death messages for all players when falling into the void
  • The progress of brewing stands will now copy when using [Ctrl] + [MMB]
  • Enchanted golden apples are now called "Enchanted Apples"
  • Executing an unfinished command now updates the chat with 'invalid command syntax' message
  • Items can now be enchanted with the Unbreaking effect using the '/enchant' command
  • An error message now appears when using the '/replaceitem' command with non-existent slot number or exceeds an item stack's boundaries
  • Only the appropriate armor can be placed in each armor slot using the '/replaceitem' command
  • Horses can no longer be equipped with any item in the saddle slot by using the '/replaceitem' command
  • The correct error message is now shown for import failures of a non-ZIP Add-On files
  • Sugar cane can once again be planted on podzol blocks
  • The elder guardian's special attack to inflict mining fatigue will now play sound
  • Baby Zombies, Baby Zombie Villagers, Baby Zombie Pigmen and Endermites will now attack players standing in fence corners
  • Fixed Zombie villager transformation rate depending on difficulty
  • Saplings that grow into trees will no longer replace other blocks with leaves
  • The Wither's shield will now block all projectiles
  • Fixed recipes containing charcoal that could not be selected in the Pocket UI when using a controller and coal was also in the player's inventory
  • When using the '/replaceitem' command, all chat messages after the command is executed will display the proper item name
  • Ice and packed ice are now properly destroyed in Creative mode
  • Beacon beams now appear through clouds
  • Mobs will no longer get stuck and spin around on top of chests
  • Using the '/give' command with a damage value will now give the item the right durability
  • The error message for too much power used in the '/effect' command now shows the amount of power, not time
  • Fixed items received from the "/replaceitem" command, when executed after '/clear', not being visible until the inventory was opened
  • The jump button will no longer disappear from the touch pad when pressing Fly Up and Fly Down buttons
  • Fixed the throwing rate of snowballs to be consistent with the host of a game session
  • Command blocks will now show all lines in the Previous Output field
  • Fixed players having no sound when joining an Xbox Live game
  • Villagers really no longer walk away while trading and also fixed the trading screen closing
  • Mobs can again walk on beds & brewing stands without spinning around or getting stuck
  • Fixed a crash that happened when loading older worlds
  • Villagers can now pick up more than a single stack of an item
  • Players can mine/destroy paintings again
  • Mooshroom files in the vanilla behavior pack are now named consistently & uses the correct loot table file when not sheared
  • Fixed a crash that happened when a player tried to rejoin a Realm or world after previously cancelling joining the Realm/world
  • The owner of a Realm can now join their own Realm even if it is already full and there are other players trying to join it
  • Double trapped chests are again being highlighted when aimed at with the cursor regardless of which half the cursor rests
  • Bottles in brewing stands no longer become invisible after opening & closing the stand UI
  • Players no longer spawn on the bedrock roof of the Nether
  • If you're flying and disconnect from a world/Realm, when you rejoin you will still be flying now
  • All multi-colored blocks are now placed in the order of the color palette in the Creative inventory
  • Players are no longer asked to download a behavior pack when joining a game with one enabled
  • Health & hunger bar textures fixed - no longer bugged when using a texture/resource pack
  • Fixed damage from multiple sources (so players no longer get contradictory screens)
  • You can again move the scroll bar properly when an item in the Storage manager is expanded
  • Add-ons are now flagged both at a child & parent level when a dependency chain is broken
  • Witches are no longer immune to poison damage
  • If a player still has the invisibility status effect, they no longer become visible if they leave and then re-enter a game/Realm
  • The Nether portal overlay no longer appears briefly when using the clear effect command after the nausea effect
  • Mobs again drop cooked food if killed by an arrow from a bow with the Flame enchantment
  • Arrows of Healing deal additional damage to undead mobs and no longer bounce
  • Storage manager confirmation pop-up now scrolls when localized text is longer than the box
  • Fixed a memory leak issue when loading into a world with Add-ons (iOS only)
  • Players no longer receive fall damage when jumping on slime blocks attached to pistons that are extending & retracting
  • The hideParticles argument in the /effect command now hides/shows particles correctly
  • Switching a player's gamemode now informs the player that they have had their gamemode switched
  • Loading an End City and then reducing the render distance setting no longer causes Shulkers to despawn
  • Smoke particles that appear after a player's death are now the correct animation length
  • Text in buttons in the Realms update screen should now be properly aligned
  • Exiting the crafting grid will not drop items on the ground unless the inventory is full
  • Mobs no longer get stuck in corners of fences
  • All mobs should now be affected by the speed effect
  • "Diamonds to You!" achievement again unlocks in multiplayer
  • Anvils no longer drop as items when they fall on torches - and they stack now, too
  • Cave spider spawners now generate more often in abandoned mineshafts
  • Fixed a crash that occurred when chests & cauldrons collided with each other
  • Particles traveling from bookshelves to enchantment tables will now travel over blocks
  • The 'Boost' button is now visible when riding a Pig with Carrot on a Stick in hand (Pocket Edition only)
  • Redstone torches now have sound when burning out
  • Lava will no longer flow towards drops it cannot reach
  • Once again have fixed mobs going out of fences when reloading a world
  • Ender crystal explosion is now data driven for added world security
  • Copying a block now places the copied block in the empty item slot when holding an item in hand and having an empty slot in the hotbar
  • Download of Redstone Mansion now updates the action button properly
  • Panoramas now load properly
  • All players can now ride mounts when it is on a lead, not just the owners
  • /locate village command now returns coordinates of the nearest village
  • All Resource packs should now be displayed in the Global Resource list, both in the settings menu & create world menu
  • Players are again able to push mobs into minecarts & boats
  • Blazes should no longer be able to one-hit kill players with a small fireball (We hope this fixed it!)
  • /fill command changes should now be saved
  • The provoke range of Endermen is no longer too short
  • Endermites no longer occasionally spin around for a few seconds when not chasing a target
  • It no longer takes an unreasonable amount of time to break cobblestone walls
  • Different slab types no longer override each other
  • Snowballs and eggs now generate particles when they break
  • Ender pearls now show the correct particles when breaking
  • Dead bushes again catch fire & disappear
  • "This bed is occupied" message now only appears for the player trying to get in the occupied bed, not the player currently using it
  • Villagers no longer prioritize harvesting crops over sharing food with hungry villagers
  • Zombie & skeleton horses no longer die unexpectedly
  • Tipped Arrow of Decay now has the correct texture
  • Blaze rods are now shown correctly when held in 3rd person view
  • Removed the extra white pixel in the Peony thumbnail
  • Elytra has sounds again!
  • Using bone meal on a fully grown crop doesn't consume the bone meal anymore
  • Reduced the size of the hitbox on arrows
  • Villagers now use the correct recipe to craft bread and consume wheat
  • Horse, mules, and donkeys now take damage from cacti while mounted
  • Shulkers now get damaged by & teleport away/out of fire & lava
  • Items are now properly held in players' hands when using non-standard skins
Source HERE!